| | Hunters - Class guide for the moors | |
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Sun Sep 07, 2008 4:49 pm | |
| - Low cut is 50% slow not 40%. - If you press to track a target he gets the same message that you get when you are tracked "you feel like you are being watched". If it's a warg he just needs to restealth and your track is wasted. You will also betray your position. Never press track on targets that are not "close" or "very close". Just count numbers and give info like "5 orcs extremely distant" etc. - Bard's arrow is crap. Fear gives 30% slow, while quickshot in strength stance is 40%. Creeps tend to have more physical than cry resistance, but you have a spammable skill with lowest induction ever. If you waste your time by trying to interrupt WLs with bard's arrow, you are not useful in your raid, cause you are not doing DPS on RAT. All the other classes have instacast interrupts, let them worry about that stuff. - Always run around in strength stance and switch to endurance for npcs and power management. I'll add some more stuff later. |
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Guest Guest
 | Subject: Poison, CURE IT Mon Sep 08, 2008 8:41 am | |
| Especially on minstrels but basically on anyone, the debuffs you get in the ettens seriously hurt. Potions get to expensive really quickly but having three poison effects on a minstrel is just asking for them to die quickly, agility and might debuff so they are not parrying or evading anything. Massive morale hit, meaning they got to heal themselves rather then the rest of the raid. If you see poison on someone, CURE IT, especially minstrels who REALLY do NOT need to be any squisher then they already are. |
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 8:42 am | |
| | Elidan wrote: | - Bard's arrow is crap. Fear gives 30% slow, while quickshot in strength stance is 40%. Creeps tend to have more physical than cry resistance, but you have a spammable skill with lowest induction ever. If you waste your time by trying to interrupt WLs with bard's arrow, you are not useful in your raid, cause you are not doing DPS on RAT. All the other classes have instacast interrupts, let them worry about that stuff.
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Bards arrow fears WL'ers and that means all their skills go grey. So it is hardly crap, proper use of it can stop them rezzing for a while and that can make a LOT of difference in the Ettens today that tend to be WL heavy. |
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Connall

Number of posts: 200 Registration date: 2008-08-27
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 11:00 am | |
| Precisely Enat, the point of Bards Arrow is NOT to slow the target but stop it Healing, Rezzing, Killing your Minstrel etc! _________________ "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory."
The Art of War by Sun Tzu
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 1:26 pm | |
| If you have both Bard's Arrow and RoT then its better to have Bard's Arrow equipped in the moors then RoT since the resist on RoT is to high and can be potted. Bard's Arrow cant be resisted and is a better CC then RoT. |
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 4:52 pm | |
| If there is a hunter here, that can interrupt a WL from rezzing with a bard's arrow, I will give him 30 gold pieces. Send tells to Elidan in game if you think you can. In fact I will give you 30 gold if you can interrupt the single heal aswell. It has 3 sec induction while the bards arrow has 4. |
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Connall

Number of posts: 200 Registration date: 2008-08-27
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 4:56 pm | |
| I claim my 30 gold! When the battle starts or in the middle and you see a WL away from the group who is not RAT use Bards Arrow and as long as he is not RAT target or AOE attacked he will be unable to res or heal for 15 seconds. Realistically most of the time he will be AOEed or attacked before then but every second he cannot heal or res is another second to wipe the Warleaders! _________________ "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory."
The Art of War by Sun Tzu
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 6:06 pm | |
| | Connall wrote: | I claim my 30 gold!
When the battle starts or in the middle and you see a WL away from the group who is not RAT use Bards Arrow and as long as he is not RAT target or AOE attacked he will be unable to res or heal for 15 seconds.
Realistically most of the time he will be AOEed or attacked before then but every second he cannot heal or res is another second to wipe the Warleaders! |
Rofl ? Bards can be b/e/p/resist, it breaks on damage and it can miss. If a hunter attacks something different from the RAT in order to interrupt, he is gonna get kicked from my raid cause he is clueless and he is not doing his job, which is dps on the RAT. All classes have instacast interrupts like I said, except from the hunter. |
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Connall

Number of posts: 200 Registration date: 2008-08-27
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 6:41 pm | |
| First post deleted as it was not what you wanted to say I think? And you repeated it and finished it here. A Skill is a Skill mate if its useful you can use it and go off RAT, occassionally we ALL do that ie when target is out of LOS etc just as long as we all remember this is the exception not the rule... Perhaps these tactics are not for everyone but we need to work on it when we have good raids going regularly. _________________ "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory."
The Art of War by Sun Tzu
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Mon Sep 08, 2008 9:13 pm | |
| I didnt get the part about deleted post. There are many useless skills in ettens mate. Bard's arrow is one of them. You'll have to live with it, like I do. |
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Connall

Number of posts: 200 Registration date: 2008-08-27
 | Subject: Re: Hunters - Class guide for the moors Tue Sep 09, 2008 12:36 am | |
| You double posted your previous post so I deleted the one which was correxted by the last one. IMHO Bards Arrow is still a usefull skill but they way you use it is hard to grasp for Hunters because you get stuck in the pew pew menatality. I often find myself with tunnel vision when skirmishing and not leading but you can use it with thought, like as a second fear on a warg to stop them escaping for a couple of seconds or as i said to put a Warleader out for a bit like if he has run off to the side and wont get hit. _________________ "Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory."
The Art of War by Sun Tzu
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Pandelume

Number of posts: 7 Age: 33 Registration date: 2008-09-13
 | Subject: Re: Hunters - Class guide for the moors Thu Oct 02, 2008 8:15 am | |
| Just a tiny little tip on causing the maximum possible damage when using HS: On my hunter I have many different bow options and I keep them in quickslots. Most are teal items but the one with the highest MAX damage is a purple one (can't remember the name, but it's from some of the later epic quests and does westernesse damage and has +2 to crit%, might be called Gwathryn's longbow or something like that). My suggestion is as follows: When doing HS switch to the highest max damage bow you have (the crit% also helps quite a lot) and if the damagetype is not a great one use light oil or fire oil. Especially if the HS crits the damage will be quite a bit higher than with a lower max damage bow, even if it would have higher dps value.To a lesser extenct this also applies to the skill merciful shot and so on.. After shooting HS can switch back to the previous bow, which is presumably faster and has therefore better dps. (So keep an eye out for the bows with high max damage, especially if there's +% to crit - even if it's damagetype would be common with light oil it can be very effective...) |
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Guest Guest
 | Subject: Re: Hunters - Class guide for the moors Thu Oct 02, 2008 3:23 pm | |
| | Guest wrote: | | If a hunter attacks something different from the RAT in order to interrupt, he is gonna get kicked from my raid cause he is clueless and he is not doing his job, which is dps on the RAT. |
Hmmm... Identify yourself so I can be certain I never join your raid as I think you have just proved that you are the clueless one. It is a poor... no, a lazy Hunter that does nothing but pew-pew the RAT. |
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Seladina

Number of posts: 17 Age: 35 Registration date: 2008-09-08
 | Subject: Re: Hunters - Class guide for the moors Thu Oct 02, 2008 5:44 pm | |
| | Pandelume wrote: | | Just a tiny little tip on causing the maximum possible damage when using HS:..... |
If you want to know some good combo on useing your bowskills... including HS... that does alot of dps or fast dps read:
http://frontline.forumotion.net/tactics-f9/my-life-as-a-hunter-in-ettenmoors-how-do-i-play-as-hunter-t158.htm
(About halfway the post)
These combos i use but if you know a beter one pls let me know._________________ Vedui' [Sindarin] I laiss i-ferin thuiar I 'wilith lim echui aur. I mrethil peliar duiw laiss Af filig linnol der' ennas. Vi Ithilien, dôr lenthir lind Gorain nesta velethril nín.--------------------------- |
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Guest Guest
 | Subject: To the guest Fri Oct 03, 2008 12:38 pm | |
| Obviously the guest has a limited understanding of tactics. Following the RAT is indeed very important and if you are new to the ettens, stick to that. But an experienced hunter can and MUST know when he can put his skills to better use. A leader who thinks everyone should always be on the RAT is a poor one indeed, they tend to be the ones who leave the rear of the raid open to attack with minstrels dying all the time. Who can't understand why an enemy just won't die. Duh, because there are 10 wl'ers healing away. All the while every creep that is not the RAT's target runs around killing your raid. There is NO point in killing the single RAT target if it costs you 2-3 of your own members for every kill. Bard's arrow as any creep who had one can tell you is a pain in the ass. I had it and it sucks donkey balls, yes it can miss, all skills can miss, but if it doesn't that is roughly 2100 worth of heals out of the window, no rezzes for a bit. No bubble. 2100 less heals on the RAT target is half their morale. It is the difference between them going down and just staying at full health. So, a good hunter who is of course shooting the RAT, slowing him, who knows his Bard's arrow is ready and sees a WL he can hit, can switch in a couple of seconds, cost the enemy precious heals. Killing is about your damage being higher then their heals, so if you are smart, you do whatever you can to increase your DPS and lower their heals. Bard's arrow does the last very effectively. |
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| | Hunters - Class guide for the moors | |
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